Category:Jobs

This is a list of all Jobs available in-game. There are only 15 jobs in the game currently, 21 if counting combat jobs. With 1 new job (R&D) coming out in the 1.4 update.

Mining: Create variousMaterials for use in Fabrication, Bartendering and Chemistry.

Engineering: Create Power for use in Fabrication, Bartendering and Chemistry

Fabrication: Create powerfull mechs and ranged weaponry that will assist you with dominating your foes, or sell the mechs in cargo for a good chunk of Cash.

Graytiding: Scavenge various locations of the station for a lot of stuff... but mainly Junk... a LOT of  Junk.

Tinkering: Recycle the Junk you found in Graytiding for melee weaponry and Armor more agile than Mechsss.

Botany: Create low efford Crops that will enchance your various statistics.

Cooking: Create various Foods using Crops from Botany that will give you a lotta health while enchancing your statistics.

Bartending: Mix various Drinks that enchance your statistics... the poor Slimes you will blend in there...

Xenobiology: Create various Oozzzles that will greatly impact your combat statistics, yet due to your clumsyness they will often run away and you will find yourself back at it.

Chemistry: Mix complex Chemicals that will severly impact all of the other jobs and make various Pills that will make your Melee fighting better...and give you a crippling meth addiction but we are in space so thats fine.

Research & Development: Research various tools as an alternative to Chemistry's chemicals, enchance various different jobs with new functions and find out a way to make masks via conducting possibly unethical bounties.

Special jobs: these are only unlocked via a reset of the timeline, With the exception of the ??? job that requires 9.999.999 Space bucks making it very difficult to obtain.

???... Realize the meaning of the universe... He will guide you.............Find out more ingame if you will

Cargonia: Gitloads-a cash, buy Strong guns, make more power than Engineering ever could, Fund Capes and purchase ???

Traitor: Get a huge bonus of traitor items along with a depression realizing that the job does not do much in terms of end game.

Cult: Complete various sacrifices for your elder god Nar'sie along with making various usefull runes.

Changeling: Create powerfull flesh Armor capable of easily laughing at Mechs... realize thats preety much what the entire job is about.