Traitor

Category:Jobs

Syndicate Ansible crackles...

Some idiot left their communicator open and now there are Telecrystals all over this station.The syndicate isn't sending you unlimited gear so you get These instead.

The antagonist traitor job is unique, in a sense that all the crafting recipes are unlocked to you from the start and you immediatelly can craft any of from them. This provides a substancial early-game boost and possibly a time saving one for the rest of the game if you dont lose your special jumpsuit. Just keep in mind you only get 20 Telecrystals and you will likelly never see more than that in a single game timeline. Its also good to note that each telecrystal can be sold for 100.000 Space bucks if you have some leftover from your shopping spree.

Quick note: this job rewards you with 5025 XP per telecrystal spent, but it is completelly irrelevant since you have everything unlocked from the start.

The Adapted version of energy weapons are equipable much earlier on due to their lower minimal stats, those being:

28 Precision > 8 Precision for the adapted energy dagger

38 Precision > 18 Precision for the adapted energy sword <- this is also the only version of the adapted energy weapon series that is obtainable via a non Traitor job.

48 Precision > 28 Precision for the adapted double energy sword

It's good to note that the jumpsuits in the purchasable via the traitor uplink are also very special,

the chameleon jumpsuit has 30%+ Learning speed for ALL of the jobs saving you a lot of time on grinding skills that are needed in order to craft better items,

and the Syndicate jumpsuit Has +4 to Evasion, Command, Precision, Power, Luck With an added bonus of +44 to health, Making it a very strong jumpsuit for combat.